• Items consist of Weapons , armor , other forms of equipment.
- Base Cost of Items:
Health: Applies to any item. Comes at the following cost:
- Armor: First 100 health at (item grade) ryo per health.
- Item: First 50 health at (item grade) ryo per health.
- Weapon: First 50 health at (item grade) ryo per Sharpness.
Sharpness:Applies to weapons. Comes at the following cost:
- Weapon: First 100 Sharpness at (item grade) ryo per Sharpness.
Total price of item is determined by mod/admin.
- Item Ability limits at initial application:
Abilities Limits for weapons:
- 1 - character has less than 10 taijutsu techniques.
- 3 - character has 1 S-rank bukijutsu
Abilities Limits for armor:
Abilities Limits for other forms:
Subsequent sharpness / health, abilities requires you to go on specific missions given by mod/admin depending on each item. Do not assume that you will succeed in mission.
• Conventional Ninja weapons starts at grade 1. For every ability added, the weapon grade will go up by 2 and the health/sharpness if applicable goes up by 25 per grade as well. However, the sharpness and health caps off at numbers offered by base cost during creation.
• Do note that while weapon upgrades after creation are allowed, they also had a chance to break if the upgrade is unsuccessful. Should a weapon break, they would take the cost of the weapon to repair.
• Weapon upgrades are done paying the armor and sharpness cost added by ability(if any) cost per grade. Example, a weapon 50 sharpness and health would cost 100 ryo to go the next grade. Ability cost is added after its decided by the staff.
• If you cannot use a custom item, please do not register it. Doing such takes the opportunity from another player when you cannot even use what you make.
• When picking stats for your items, please use flat numbers, we will not allow multipliers or percentages.
• First ability cost ryo. Subsequent abilities have to be fulfilled by missions given out by mod/admin depending on each item. Items can only have 1 ability.
• Should you have a skin suit, similar to a zetsu, you cannot give it a health stat, only abilities.
• Legendary Weapons do not cost ryo. Instead, they are acquired via winning fights and they cannot be upgraded.
• All custom items are purchased from the application. All purchased must be approved before you can add them to your inventory.
• Should anyone wish to craft their item, creator will have to undertake missions with a success rate given by mod/admin in place of ryo.
Fill out relevant fills in another topic with the template below:
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[b][color=red]Name: [/color][/b]
[b][color=red]Appearance: [/color][/b]
[b][color=red]Backstory: [/color][/b]
[b][color=red]Legendary: [/color][/b]
[b][color=yellow]Health: [/color][/b]
[b][color=yellow]Sharpness: [/color][/b]
[b][color=yellow]Abilities: [/color][/b]
[b][color=green]Price: [/color][/b]
[b][color=green]Character Specific: [/color][/b]
[b][color=green]Requirements: [/color][/b]